Formatting Big Numbers: The “aa” Notation

18.05.2018

If you are dealing with big numbers in your game, you might have encountered the issue of properly formatting them.

Sushi Workshop

13.03.2018

Yeah, you’ve probably had sushi before – but have you ever made it?

Movie Soundtrack Challenge

02.03.2018

Yeah, most people love movies – but how well do you know the soundtracks to your favorite flicks?

Paint Tower! Launch Party

27.02.2018

As you all might know (and if you don’t – get to playing!) we released our newest title, Paint Tower!, last month.

Happy Valentine’s Day!

14.02.2018

So – what’re the three words you think of when you think of “Love”?
In order to celebrate Valentine’s day, we asked the Gram team this question.

Table Tennis Tournament

13.02.2018

A few months ago, we got a few new ping pong tables in our offices, which set of a proper wave of ping pong madness.

Global Game Jam 2018

07.02.2018

Every January brings with it one of the most exciting weekends of the year for many of us here at Gram Games – the Global Game Jam!

Interview with Elias

01.02.2018

Check out this interview with one of our game artists Elias about what he does here at Gram, and what he loves about the way we make games!

New Year’s Party & 2017 in...

08.01.2018

To say that 2017 was a big year for Gram Games would be an understatement – we massively grew as a team and embarked on tons of fun adventures together!

Serializing a Node Based Editor in...

27.12.2017

Want to learn how to serialize a Node Based Editor in Unity? Check out this new blog post by our game developer Oguz!