Here at Gram, we talk about our prototyping a lot – why it’s important, why it’s central to everything we do. Why, here at Gram, we’re all about TGIF – because we get to prototype! But, we don’t usually talk about what it means to be on a specific team when prototyping. What does it mean to be a developer working on a prototype? A designer? An artist? We thought you all should know.
So, this week, we interviewed Abdullah, one of our game artists here, and asked him what it’s like to work on prototypes on the art team. Check out this video to hear a little more about Abdullah’s experience, and check out Join Us page if you want to see how you might get involved in the prototyping process too.