A Message to the Gram Family...

30.05.2018

The large table in our office is where we all eat together, like a family. It is at the core of our culture and the source of our bonds of friendship. Today we add a new seat to our table…

Formatting Big Numbers: The “aa” Notation

18.05.2018

If you are dealing with big numbers in your game, you might have encountered the issue of properly formatting them.

Interview with Elias

01.02.2018

Check out this interview with one of our game artists Elias about what he does here at Gram, and what he loves about the way we make games!

New Year’s Party & 2017 in...

08.01.2018

To say that 2017 was a big year for Gram Games would be an understatement – we massively grew as a team and embarked on tons of fun adventures together!

Serializing a Node Based Editor in...

27.12.2017

Want to learn how to serialize a Node Based Editor in Unity? Check out this new blog post by our game developer Oguz!

Interview with Ayla

13.12.2017

Check out this interview with one of our game developers Ayla is talking about her life here in Gram!

A Chat with Our QA Manager

22.11.2017

We all make mistakes, there are always bugs – that’s why we have QA Specialists.

Our Newest Merge Title is Live!

09.11.2017

This month, Gram Games announced the launch of Merge Farm!, the newest title in our Merge! Franchise.

Merge Town! Rooftop Launch!

08.10.2017

As you all might have heard – we just launched another Merge title, Merge Town!

Interview with Ege

20.09.2017

We love everyone here at Gram Games – but we have a special little place in our hearts for our interns.