A Message to the Gram Family...


The large table in our office is where we all eat together, like a family. It is at the core of our culture and the source of our bonds of friendship. Today we add a new seat to our table…

Formatting Big Numbers: The “aa” Notation


If you are dealing with big numbers in your game, you might have encountered the issue of properly formatting them.

Interview with Elias


Check out this interview with one of our game artists Elias about what he does here at Gram, and what he loves about the way we make games!

New Year’s Party & 2017 in...


To say that 2017 was a big year for Gram Games would be an understatement – we massively grew as a team and embarked on tons of fun adventures together!

Serializing a Node Based Editor in...


Want to learn how to serialize a Node Based Editor in Unity? Check out this new blog post by our game developer Oguz!

Interview with Ayla


Check out this interview with one of our game developers Ayla is talking about her life here in Gram!

A Chat with Our QA Manager


We all make mistakes, there are always bugs – that’s why we have QA Specialists.

Our Newest Merge Title is Live!


This month, Gram Games announced the launch of Merge Farm!, the newest title in our Merge! Franchise.

Merge Town! Rooftop Launch!


As you all might have heard – we just launched another Merge title, Merge Town!

Interview with Ege


We love everyone here at Gram Games – but we have a special little place in our hearts for our interns.